Reviews of games released in the U.S.
Friday, November 7, 2008
Review: Eternal Sonata for the PS3
Reviews of games released in the U.S.
Tuesday, July 22, 2008
Game tie-in leads to devilishly good ramen
10th anniversary of "Tokyo Majin Gakuen" game series commemorated with special ramen
Tokyo's Harajuku district is typically known for the unique fashion sense of its so-called Harajuku girls (just ask singer and Harajuku fan Gwen Stefani). But for the next month or so, Harajuku will also be laying claim to a strange, edible concoction known as Majin Ramen, which translates to "Devil or Demon Noodles." Mmmmm.
The devilishly intruiging ramen is part of a promotion by video game developer Marvelous Entertainment, which is celebrating the 10th anniversary of its Tokyo Majin Gakuen (i.e. Tokyo Demon School) series of games. As part of the celebration, Harajuku ramen shop Kanshin (at least I hope that's how you read 韓辛, which sounds like a play on the Japanese word for admiration but uses the characters for "Korea" and "spice" instead) will be serving up the unique Demon Noodles from July 19 all the way to August 21 for about $9.25. Apparently, the director of the games is a bonafide ramen nut. Diners will also be served with a special Tokyo Majin Gakuen placemat as they say their prayers before their meal. No word on whether the dish will come with a tall, cool glass of holy water.
In a testament of just how insanely dedicated some Japanese devotees can be, 20 fans were lined up before the store opened on the first day that the Demon Noodles were offered. Some even came from as far as Shizuoka (about 90 miles away) and Nagoya (about 160 miles away), according to a writer for Japanese gaming site Impress Game Watch (the devil made them do it!). A whiteboard is also displayed on the store so fans can share their thoughts, I guess, about what could possibly possess them to journey for miles upon miles and line up for Demon Noodles.
Anywho, if you're gonna be in Tokyo sometime between now and Aug. 21 and really want to try out these special noodles, you can find hell, er, Kanshin inside the food court at the second floor of SoLaDo Harajuku. Can't make it until after Aug. 21? Then you can console yourself by getting a copy of the DS version of Tokyo Majin Gakuen Kenpucho, which will be released on, hey, Aug. 21! At current exchange rates, the normal version of the game will cost about $48.50 while the limited edition will burn a hole in your wallet to the tune of about $72. And no, I've never played any games from this series so my knowledge of the game is just like the ramen scene in the city I live in -- that is, non-existent (much to my dismay). But I am posting screenshot from Game Watch below.
UPDATE: Upon further digging around, I can now confidently say that the ramen shop is indeed named Kanshin. It also turns out that the restaurant serves not just ramen but also bibimbab, which makes looking at the fried egg and rice right here on my work desk make me feel anything but "kanshin" right now. Store hours are 11 a.m. to 10 p.m. on weekdays and 10:30 a.m. to 10 p.m. on weekends and holidays. Restaurant stalkers can also call Kanshin at 03-3403-2939.
Sunday, July 20, 2008
The Roundup: July 20
THE BIG ONE: SOUL CALIBUR 4
By: Namco Bandai
Platform: PS3/Xbox 360
Genre: Fighting
Price: $59.99, $79.99 for Limited Edition
Release: July 29
One of the most anticipated games of the year, Soul Calibur 4 is the latest installment of Namco Bandai's weapon-based fighting game. One particular source of excitement for this iteration of Soul Calibur are the guest characters from Star Wars: Playstation 3 gets Sith powerhouse Darth Vader while Xbox 360 gets its matching green Jedi warrior Master Yoda. Both versions will also have Darth Vader's apprentice as a playable character. The Limited Edition comes with a metal case, art book, tournament bracket card and XL T-shirt. Click on the clip below to view it in action.
Now on to the other previews for this week. First up is Spectral Force 3, just one of several RPGs to be coming out this week...
SPECTRAL FORCE 3
By: Atlus
Platform: Xbox 360
Genre: Strategy RPG
Price: $59.99
Release: July 29
Get hooked in the Great Neverland War (Get it? Hooked? Neverland? Um, never mind) in the first Japanese-style strategy RPG for the 360. The game features more than 50 hours of gameplay spanning more than 150 missions. You can also recruit as many as 40 characters into your mercenary group, though I doubt any one of them is named Peter Pan.
MLB POWER PROS 2008
By: Konami/Take 2 Interactive
Platform: Wii
Genre: Sports
Price: $39.99
Release: July 28
Big-headed baseball returns to the Wii in the latest localization of the popular Japanese Power Pro series. The game sports real Major League teams and players, albeit in shrunken, cutesy form.
IZUNA 2: THE UNEMPLOYED NINJA RETURNS
By: Atlus
Platform: DS
Genre: RPG
Price: $29.99
Release: July 22
Izuna is back and jobless yet again in this wacky role-playing series for Nintendo's handheld. This game should fit the bill for folks pining for old Super Nintendo-style RPGs.
FINAL FANTASY IV
By: Square Enix
Platform: DS
Genre: RPG
Price: $39.99
Release: July 21
Now this brings back memories. Final Fantasy IV (or II when it first came out in the U.S.) is a complete remake of the Super NES classic for the DS. Just like Final Fantasy III before it, Squeenix went the extra mile and re-did the whole game with new 3D graphics and cut-scenes as opposed to just a straight port (they better for that price). That sound you hear are Final Fantasy fans squealing for joy.
Saturday, July 19, 2008
Preview: 'Fate/unlimited codes' for PS2
Capcom adds some fighting punch to popular "Fate" series.
KEEP THE FATE: Importers itching for some good, old one-on-one fighting with an anime-ish twist may want to keep tabs on "Fate/unlimited codes" for the Playstation 2. I've never had a chance to check out the original "Fate" game -- "Fate/stay night" -- as dating sims aren't exactly my cup of tea (and from what I've heard, the original FSN game had some risque elements to boot). But I have watched the anime adaptation of the "Fate" story that was shown in Japanese TV and liked it quite a bit.
Unlike the FSN game, "Fate/unlimited codes" is a straight up fighting game. It also happens to have a great pedigree -- the game was developed by Capcom, the same company behind the stellar Street Fighter series. Hopefully, that means the characters should be pretty well-balanced and players shouldn't have to worry about overpowered characters. Originally released in Japanese arcades this June, one would think a PS3 version of "Fate/unlimited codes" should make more sense from a technical standpoint. But developers probably believe that releasing the game on PS2 would make more financial sense.
The PS2 version is slated for release in Japan this Dec. 18 and will come in two flavors. The regular edition will retail for 7,340 yen, which is a little over $68. The game will also have a limited edition version that comes with a special figurine of "Fate" protagonist Saber. According to statements released to Japanese publications such as Dengeki and Game Watch, the white "Saber Lily" figurine is a new design by the original "Fate" producer, who decided to come up with a new armor design for Saber during some "idle chatter." While Saber's original blue-and-silver armor has a more "kingly" source of inspiration, the "Saber Lily" getup has more of a princess-like feel, the designer said. (A princess that could kick butt, that is.) The price for getting the limited game/figurine bundle? 10,490 yen -- or about $98. Even with that price, I have a feeling the game will still sell out among Japan's rabid otaku. Folks interested to get the game stateside may want to check with importers such as National Console Support or Play-Asia.
Friday, July 18, 2008
Sega Unleashes a New Sonic
Hey, who dropped a werewolf in my Sonic?
BARK AT THE MOON: Sega's blue hedgehog is getting lots of buzz for his latest howler of a game both East and West. That would be Sonic World Adventure in Japan, a.k.a. Sonic Unleashed here stateside.
One reason for the buzz is how the speed sections of the game harken back to old-school Sonic games by combining 3D sections with 2D-style gaming at certain points. Looking at the preview video of these sections should be enough to make the hearts of Sonic fans flutter at the speed of sound, as this is exactly what they have been clamoring for ever since Sega moved the Blue Blur to the 3D space, albeit with mixed success.
One aspect of the game that's a bit more controversial is its night mode, which sees Sonic transform into a not-so supersonic werewolf due to the hijinks of Dr. Eggman/Robotnik. Some fans -- leery of Sega's fumbling of 3D gaming for Sonic -- have voiced displeasure about this aspect of the game, with some griping that the slower night stages interrupts the speedy flow of the day sections and is characteristically "un-Sonic." I beg to differ a teeny bit. Anybody who's played the original Megadrive/Genesis version should remember that Sonic wasn't always about going full throttle speedwise. The original's underwater adventure sections had Sonic going even slower than "Werehog" Sonic, for example.
So as long as the night sections don't have the collision problems and technical glitches that served as unwanted speedbumps in previous 3D games, then I'm willing to give the Dynasty Warriors-style night sections a chance. Executed right, the night sections might even serve as a nice change of pace from the day sections. In short, I'm keeping my fingers crossed. For folks wondering when the game will be out, Sega is planning to release the game for the PS3, Xbox 360 and Wii this holiday season.
Hallelujah! PS2 Gundam 00 game dated
War. Hoo. What is it a-good for? Absolutely nothing ... except for more Gundam
PEACE DOESN'T SELL: Fans of the latest Gundam anime will have a chance to take control of their favorite war-hating warmonger later this year with the release of Kidousenshi Gundam 00: Gundam Meisters for the Playstation 2. How big a deal is this game? Big enough to get double exclamation points!! In the headline and subhed of Famitsu.com!! Cuz you can't type Japanese in all caps!! Why am I remembering Howard Dean all of a sudden!!??
Anywho, according to Famitsu, Mobile Suit Gundam 00: GM is a 3D action game that follows the first season of the hit anime. Take control of Stereotypical Gundam, Peeping Tom Gundam, Schizo Gundam and Fat Boy Slim Gundam while teaching the Earth's arms-racing fools a lesson. Besides featuring all the scenarios from the first season, the game will also feature plenty of original content to make fans squeal with joy. I don't know how much more of this excitement the fans can take, Gundammit! No price yet but the game is slated for an October release, just in time for the second season of the Gundam 00 anime.
All kidding aside, I actually quite enjoyed Gundam 00, and it's been a while since a Gundam series actually piqued my interest. Of course, that could all change depending on how this second season goes so I'm cautiously optimistic. In the meantime, one can only hope the game holds the same promise as the source material. Don't disappoint, Yukes!
Tuesday, January 22, 2008
This Week's U.S. Releases: One Piece Unlimited Adventure; No More Heroes; Mario & Sonic at the Olympics DS
One Piece Unlimited Adventure
System: Nintendo Wii
Genre: Action Adventure
Price: $39.99
Company: Namco Bandai
Rating: Teen
Join wannabe Pirate King Luffy and his Strawhat crew as they try to solve the mystery behind a mysterious island while sporting some snazzy, new -- if not expensive -- outfits.
The One Piece manga has had its fair share of game offerings from an assortment of one-on-one beat-em-ups and even a party game. As the title implies, this game is an adventure romp, allowing you to take control of Luffy and his mates while you explore a 3D world and try to solve the riddle behind a mysterious orb that comes into Luffy's possession.
Having dabbled with the game, I can say that the game starts out a bit slow, largely because the characters start out with a limited amount of moves (and I mean limited, as in two-hit or even one-hit moves). But don't let that detract you from the game. The good news is that you can get more moves and combos by leveling up your characters' moveset, so you should be dishing out "skillz" such as Luffy's assortment of Gum-Gum moves (or gomu-gomu for you Japanese purists) soon enough. Just make sure you level all your characters equally or you'll be left with some pretty useless allies during key boss fights. Take it from someone who faced the first boss with one-move Chopper and one-move Usopp. That sucked eggs big time (fortunately, I leveled Nami up to hit twice so she and Luffy did enough damage before I had to cycle all the way down in my nearly-dead character list and dispatch the boss with Usopp's piddly little sling shot out of desperation).
Throughout your adventure, you'll also need to collect items to power up your orb so you can unlock other areas of the island. This involves a fair amount of abuse of nature, including assaults on bushes, rocks and coconut trees. Expect a call from the People for the Ethical Treatment of Plants and Rocks. If you want to take a break from earning nature's wrath, the game also offers survival and versus modes that allow you to unlock a stable of more than 40 fighters.
All in all, the game appears to be quite promising so far. Hopefully, it gets more interesting as I unlock the character's full assortment of moves and get into stuff like fishing, bug catching and item mixing to help keep things fresh and break the monotony. Graphics-wise the game does feature a fair amount of pixellation that evoked memories of my PS2, but that's likely exaggerated by my 63-inch TV (or as my Japanese friends like to call it, the Yakuza TV). One Piece fans would also likely eat this up, though I wish there was a way to unlock the Japanese language option (Yes, I'm one of those people). As someone who's mostly watched the Japanese version of the One Piece anime, hearing the characters speaking in English sounds just as weird as hearing Lord of the Rings in Japanese. Expect another writeup after I sink into the game like Luffy on roasted meat.
No More Heroes
System: Nintendo Wii
Genre: Action
Price: $49.99
Company: Ubisoft
Rating: Mature
Play the role of a broke nerd who wins a beam katana in an Internet auction and becomes an up and coming assassin. Yep, this one ain't for the kiddies. I haven't played this game so I'm including video by someone who has. From what I've seen, it almost has a Kill Bll meets anime vibe to it.The game's certainly got a good buzz from the hardcore gaming community -- even though it hasn't fared well sales-wise in Wii Fit-crazy Japan. If No More Heroes is as good as I'm hearing it is and you're one of those people complaining about the lack of hardcore games on the Wii, you might want to give this game a look. To ensure that we don't harm the eyes of innocent underage readers, I've decided to post a video from one of the game's tamer moments.
Mario and Sonic at the Olympic Games
System: Nintendo DS
Genre: Sports
Price: $34.99
Company:Sega of America
Rating: Everyone
We're hitting all the demographics this week. This one is the DS followup to the Wii game that little kids just seem to love. How do I know? Because I had young relatives playing the Wii version of the game all day long last Christmas. I kid you not. The little ones just love Mario, Sonic and friends. JASON HIDALGO